Rev Up Your Engines: Exploring Forza Motorsport Update 6

Forza Motorsport, brace yourselves for an adrenaline-packed update! Turn 10 Studios is back with Update 6, set to revolutionize your racing experience. Scheduled for release on March 11, 2024, this update promises to delve deep into the very heart of your favorite cars—the engines.

A Glimpse into Update 6

In Forza Motorsport Update 6, players will be greeted with a plethora of exciting features and enhancements. The spotlight shines brightly on the Combustion Tour, offering players an opportunity to explore different engines and their unique characteristics. Whether you’re a fan of 4-cylinder furies or high-performance V10 titans, there’s something for everyone in this thrilling update.

Car Progression Overhaul

One of the most significant changes introduced in Update 6 is the overhaul of the Car Progression system. Players now have unprecedented freedom to customize their rides, as the level restrictions on performance parts have been lifted. From engine swaps to race tires, the power is in your hands to build cars according to your preferences.

Moreover, a new option allows players to use in-game Credits to acquire Car Points, providing a flexible approach to upgrading vehicles. Whether you prefer immediate upgrades or gradual progression, the choice is yours.

Game Improvements and Fixes

Continuing their commitment to enhancing the overall gaming experience, Turn 10 Studios has implemented various improvements and fixes in Update 6. Notable additions include additional lighting options for the Livery Editor and adjustments to the Daytona pit-lane exit based on player feedback.

Additionally, players can expect the introduction of eight new music tracks composed by renowned artists, further enriching the immersive gameplay experience.

Spotlight Cars and Car Pass Deliveries

Update 6 introduces a lineup of spotlight cars, featuring iconic vehicles such as the Alfa Romeo 4C and the Lamborghini Huracán LP 610-4. Furthermore, Car Pass holders can look forward to receiving four new deliveries over the coming weeks, including the legendary 1986 Lotus #12 Team Lotus 98T.

New Career Tour: Combustion Tour

The highlight of Update 6 is undoubtedly the introduction of the Combustion Tour, offering players a journey through the diverse world of engines. From the agility of 4-cylinder furies to the raw power of V8 heritage, each series within the tour promises a unique and exhilarating experience.

For multiplayer enthusiasts, Update 6 brings a fresh lineup of events, including the BMW M3 Spec Series and the Vintage Le Mans Prototype Series. Additionally, Rivals events offer players the chance to showcase their skills across various tracks and car categories.

With Forza Motorsport Update 6, Turn 10 Studios reaffirms its commitment to delivering unparalleled racing experiences. Whether you’re a seasoned veteran or a newcomer to the world of Forza, this update promises to reignite your passion for virtual racing. So, buckle up, download the update, and get ready to rev your engines like never before!

Bug Fixes and Improvements

Ensuring game stability is paramount. Update 6 tackles hidden bugs and optimizes performance across all platforms. Notable improvements include AI behavior enhancements, PC VRAM accuracy adjustments, and a refined private multiplayer experience. Dive into seamless gameplay with Forza Motorsport’s latest update.

Stability [All Platforms]

  • Fixed a crash when entering Private Multiplayer lobbies.
  • Fixed a crash when selecting Practice during a Prototype Group Racing Series event.
  • Fixed a hard lock when transitioning from Race Results to Race Rewards after a race has been completed.
  • Fixed a crash when matchmaking into in Featured Multiplayer events.
  • Fixed a crash when returning to Car Select in the Design & Paint menu after downloading a livery.
  • Fixed a crash that occurs after idling for an extended period in a Featured Multiplayer event.

PC

  • VRAM usage estimates for many settings were made to be more accurate.
  • Fixed an issue where the Names Over Cars panels were not correctly aligned while using ultrawide resolutions.

AI [All Platforms]

  • Improved Drivatar AI behaviors at the beginning of races to reduce mid-field collisions and breakaway drivers at race start through Turn 1.
  • Fixed numerous issues related to populating Drivatars in Free Play Multi-Class event setup.
  • Fixed an issue where AI drove erratically and sometimes left the track after resuming from Rewind.
  • Added notifications for relevant AI penalties.

Forza Race Regulations [All Platforms]

  • Increased accuracy in assigning fault to sideswipes.

Cars [All Platforms]

  • 2021 Audi RS 6 Avant: Fixed an issue where blinkers on mirrors are always turned on when daylight lights are turned on.
  • 2021 BMW M4 Competition Coupé: Fixed an issue where the remove wing option does not remove the rear wing.
  • 2021 BMW M4 Competition Coupé: Fixed an issue where the inner part of the trunk taillights does not turn on.
  • 2015 BMW i8: Fixed an issue where the track is visible through the hood after applying an aftermarket Street hood.
  • 1995 Chevrolet Corvette ZR-1: Fixed an issue where rain droplets are visible on the car’s gauges.
  • 1992 Honda NSX-R: Fixed an issue where the backfire appears in the middle of the bumper instead of the exhausts after applying the aftermarket Race rear bumper.
  • 1988 Lamborghini Countach LP5000 QV: Fixed an issue where the rear lights do not turn on during night and rain races.
  • 2010 Lexus LFA: Fixed an issue where visible gaps appear in the driver’s door in cockpit camera.
  • 1990 Mazda Savanna RX-7: Fixed an issue where the car driver and passenger seats did not have the same color as the real car.
  • 1990 Mazda Savanna RX-7: Fixed an issue that caused the car to clip beneath the track when the rear ride height is set at the lowest setting.
  • 2020 McLaren GT: Fixed an issue where the track can be seen through two speakers in both bottom corners of the windshield when using the driver or dashboard cockpit views.
  • 2002 Nissan Skyline GT-R V-Spec II: Fixed an issue where the manufacturer logo changes color after installing aftermarket front bumpers.
  • 1967 Nissan R380 II: Fixed an issue where the shifting animation is missing.
  • 2007 Porsche 911 GT3: Fixed an issue where the hood is missing when in hood camera view.
  • 2019 SUBARU STI S209 Forza Edition: Fixed an issue where side mirrors are missing when viewed in the dash camera view.
  • 2016 Vauxhall Corsa VXR: Fixed an issue where the rear-view mirror is not centered in the middle of the windshield.

Tracks [All Platforms]

  • Daytona International Speedway Pitlane Exit Update – Cars exiting the pitlane of the Sports Car Circuit will now follow the full length of the pitlane and enter the track between turn 2 and turn 3. A barrier has been added on the inside of turn 1 to prevent corner cutting through the pitlane.
  • Known Issue: Currently players are prevented from regaining control of their car at the intended location, causing them to re-enter the track under AI control when Pitting Assist is toggled off. The team is investigating a solution to this issue.

Gameplay [All Platforms]

  • Fixed an issue preventing the creation of multi-class races in Private Multiplayer.
  • Fixed time penalties sometimes not displaying correctly in Practice during Featured Multiplayer races.
  • Fixed players incorrectly getting a popup saying, “Setup Change Required” in Private Multiplayer when Allow Tuning is set to “Stock”.
  • Fixed a file size limit issue for event replays where players were prevented from saving replays which included a full grid of drivers over longer event sessions.
  • Fixed an issue where car select would not present eligible cars correctly when going from one race to another in Featured Multiplayer.
  • Removed pitting exploit on numerous track layouts that allowed players to cut seconds off their pitstop duration by timing their selections for when the car slows down.
  • Fixed an issue where a disqualification notification would show up in a new FMP race after being disqualified in a previous race.
  • Rewind Improvements: Rewind is now available to use at race start and after one or more Drivatar AI crosses the finish line before the player.
  • Fixed an issue where excessive fuel lap amounts were by default in various game modes.
  • Fixed an issue in the Career mode pre-race menu where no menu item was initially selected after skipping practice from this menu.
  • Changed the Mini Leaderboard to show the Best Lap of racers when the Compare Best Lap scoring rule is selected.
  • Known Issue: Mini Leaderboard is not actively updating positions in race when weather is set to Variable.
  • Known Issue: When a player starts a Private Multiplayer event and then quickly cancels the launch countdown, they are unable to restart the race and must create a new lobby.
  • Known Issue: In Private Multiplayer, the player’s car is placed on track in pre-lobby menu after changing race type from Meet-Up to Circuit.

Livery Editor [All Platforms]

  • Added multiple Lighting Options to the Livery Editor menus to help players see how their designs look in different conditions. Desired lighting selection will be saved upon return.
  • Fixed a bug where the Personal Colors icon did not function when selected within the Design & Paint menu.
  • Fixed an issue where liveries could not be saved if an earlier save failed because the player’s garage was full.
  • Fixed an issue where the Livery Editor’s “Color Fine Tune” incorrectly allowed normal colors to be edited as «Color 1” and “Color 2”.
  • Removed «Uses» from shared Vinyl Groups information as only «Downloads» and «Likes» are counted for Vinyl Groups.
  • Fixed an issue where layer masks weren’t being displayed properly in Vinyl Group thumbnails.
  • Updated the Find Designs UI in the Livery Editor to display the Layer statistic.

Photo Mode & Customization [All Platforms]

  • Removed the term «Max Layers» from the Photo Gallery info panel when viewing other players’ media.
  • Fixed tunes sometimes not loading when finding community tunes or scrolling too quickly.
  • Fixed an issue where the windshield wipers would not work in replays.

Accessibility [All Platforms]

  • Added additional accessibility screen narration to the Livery Editor and Paint Shop menus.
  • The ‘Livery Stats’ & ‘Painter’s Log’ info panels in My Vinyl Groups, My Designs & Find Designs menus in Design & Paint are now narrated.
  • Livery Position Select in Livery Editor is now narrated.
  • Create Vinyl Group scene is now narrated.

Wheels [All Platforms]

  • Fixed an issue where some shift lights on Logitech steering wheels would illuminate when the game was launched.
  • Fixed an issue where LEDs on Fanatec steering wheels were blinking with the incorrect colors and at the wrong rate.

Rendering [All Platforms]

  • Fixed some issues with Global Illumination flickering in the game.
  • Fixed an issue where cars wrongly sampled Ray Traced Ambient Occlusion leading to flicker.
  • Fixed several graphics issues when switching quality modes in setting’s menu on Xbox Series X|S consoles.
  • Fixed a graphical issue where the screen would flash white when in-game thumbnails updated.